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Advertising & Marketing, Product Design, Game Development
VASH
2021
This abstract character project was developed for a design and visualization competition, exploring the fusion of human form with parametric geometry. The figure and sculptural extensions were modeled using Rhino + Grasshopper, textured and detailed in Blender, with scene setup and final rendering completed in Cinema 4D and Redshift. The result is a visually striking composition that blends digital craftsmanship with experimental aesthetics.

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